Billiards Vault

Definition of Flat back pack

In snooker, a situation during a frame in which the first line of the remaining reds grouped together, where the original pack was, are in a straight horizontal line. This has implications when opening the pack, as a full-ball contact off the top cushion will usually cause the cue-ball to stick to the red and fail to develop a potting opportunity.
Only £16.75
Time Left:
9h 38m 15s

24 Random Essential Billiards Terms

A game that basically cannot be lost based on disparity of skill levels; "this game is a lock for him."
A shot where the cue ball has no top spin or back spin on it when it impacts an object ball, and "stuns" out along the tangent line. Commonly shortened to just "stun."
Also piquet. Either a massé shot with no english, or a shot in which the cue stick is steeply angled, but not held quite as vertical as it is in full massé.
The angle from which a ball rebounds from a rail, as measured from the perpendicular to the rail.
Three Ball is a pocket billiards folk game played with three standard pool object balls and a cue ball. The goal is to pocket the three object balls in as few shots as possible.
A British term for a pot that requires very fine contact between cue ball and object ball. See also feather.
In the game 9 Ball, making the nine ball early with a legal shot, but not on the break.
In blackball, a penalty conceded by a player after a fault. The incoming opponent is then allowed to miss twice before the faulting player is allowed another visit. Many local rules state the in-hand from the "D" or baulk (or if the opponent potted the cue ball, from anywhere) nature of the second shot is lost if a ball is potted on the first shot, that it is lost if the ball potted in the first shot was that player's last coloured ball (object ball in their group), and/or that there is only ever one shot on the black after a fault.
The deciding match between two tied opponents. Compare hill, hill.
A form of doubles play in which the two team members take turns, playing alternating shots during an inning (i.e. each team's inning consists of two players' alternating visits, each of one shot only, until that team's inning ends, and the next team begins their alternating-shot turn.) Effective scotch doubles play requires close communication between team partners, especially as to desired cue ball position for the incoming player. Like "english", "scotch" is usually not capitalized in this context. The term is also used in bowling, and may have originated there.
To shoot without taking enough warm-up strokes to properly aim and feel out the stroke and speed to be applied. One-stroking is a common symptom of nervousness and a source of missed shots and failed position.
This is a player who has the ability to make difficult shots in one pocket, because they are likely proficient at other pool games first.
Making all of the required shots in a game (rack) without the opponent ever getting to the table or getting back to the table.
This term is much like rain table and refers to a table is playing soggy due to humid conditions.
Three equally spaced diamonds are normally between each pocket on a pool table. On a carom table, the pockets themselves are replaced by additional diamonds. Diamonds get their name from the shape of the markings traditionally used; though many today are round, square, etc., these rail markings are still referred to as "diamonds".
The ball required to guarantee victory in a match. Sometimes used figuratively to mean the last difficult ball required (chiefly British and usually used in multi-frame matches, particularly snooker).
A shot where the shooter was trying to make the shot but misses. However, the result of the missed shot ends up being a very good defensive play.
Also shortstop, short-stop. This is a player that is excellent at pool, but tends to fall short of number one. A shortstop is the best player relative to a particular scene. A second-tier professional who is not (yet) ready for World Championship competition. It can also be applied by extension to a player who is one of the best in a region but not quite good enough to consistently beat serious road players and tournament pros. The term was borrowed from baseball.
When a ball is in firm contact with a cushion or another ball.
A bridge formed by the hand where no finger loops over the shaft of the cue. Typically, the cue stick is channeled by a "v"-shaped groove formed by the thumb and the base of the index finger.
The pocket in snooker that is closest to the green spot.
See overcut.
A shot in which the cue ball is struck above its equator with sufficient top spin to cause the cue ball to travel forward after it contacts an object ball. When a cue ball with follow on it contacts an object ball squarely (a center-to-center hit), the cue ball travels directly forward through the space previously occupied by the object ball (and can sometimes even be used to pocket a second ball). By contrast, on a cut shot, a cue ball with follow on it will first travel on the tangent line after striking the object ball, and then arc forward, widening the carom angle.
A well calculated successful slop shot that is usually hit a little harder than it should be and results in a pocketed ball or two without any fouls.