Billiards Vault

Definition of Interference

This is an instance when the person not taking their turn interferes with the game play, this is recorded as a foul.

24 Random Essential Billiards Terms

In snooker, the second-highest value colour ball, being worth six points.
To intentionally lose a game, e.g. to disguise one's actual playing ability. An extreme form of sandbagging. See also hustle. See also Match fixing for the synonym "tank", used in sports more generally.
Sometimes called a snake shot. A carom billiards shot, common in three-cushion billiards, where the cue ball is shot with reverse english at a relatively shallow angle down the rail, and spins backwards off the adjacent rail back into the first rail.
Chiefly American: The half of the table in which the object balls are racked (in games in which racked balls are used). This usage is conceptually opposite that in British English, where this end of the table is called the top. Contrast head.
Verb: "To Clock" To carefully note the abilities or betting inclinations of other players for future reference.
The pool player who is at the table taking their shot.
Also shot to nothing. A British term for a shot in which a player attempts a difficult pot but with safety in mind, so that in the event of missing the pot it is likely that the opponent will not make a meaningful contribution, and will probably have to reply with a safety. The meaning refers to lack of risk, i.e. at no cost to the player ("for nothing" or coming "to nothing"). Compare two-way shot.
This term is much like rain table and refers to a table is playing soggy due to humid conditions.
A player of cue sports.
This is an instance when the person not taking their turn interferes with the game play, this is recorded as a foul.
In snooker, the pocket nearest the yellow spot.
This is a ball that is left in a position that allows an easy shot, while time is spent working with other balls to better your position in the game.
A player who was playing very well but suddenly starts playing badly. e.g. "He was making everything on every shot, then lost his stroke and couldn't hit anything, costing him the match."
(Chiefly British.) In snooker and blackball/eight-ball pool, an instance where the cue ball has been potted (pocketed) after contacting an object ball. It is a fault (foul) in most games. There is no equivalent (current) American term for this specific means of pocketing the white ball. Compare losing hazard, scratch.
Toward the head of the table. This is the playing area on the table above the middle pockets. The idea in an up table game is that shots are more difficult and further from the pockets in one pocket pool.
This is how the player is who is does not break before they get a chance to get out of the break. This time period is when the breaking player with a position advantage on the table.
This is a ball that is positioned near your pocket that can be used to kiss off of when sinking another object ball.
Also topspin, top-spin, top. Same as follow. Contrast bottom spin, back spin.
This is a toned down masse shot. The cue is elevated a little and will curve a little in the direction the spin is applied. This is used to sneak around difficult shots.
When a particular ball is given as a handicap in nine-ball, designating that ball in turn means that it must be made in rotation, when it is the lowest numerical ball remaining on the table, and cannot be made to garner a win earlier in the game by way of a combination, carom or any other shot. For example, if a player is spotted the 8 ball, he only wins by making that ball after balls 1 through 7 have been cleared from the table.
A shot, especially common in straight pool and in some variants of blackball (but not WEPF/EPA rules), in which a player intentionally commits a foul with the object in mind of either leaving the opponent with little chance of running out or simply to avoid shooting where no good shot is presented and to do anything else would give the opponent an advantage. It is often referred to in straight pool as a "back scratch."
Describes a cue ball sliding on the cloth without any top spin or back spin on it.
A thin sheet of rigid material in the size and shape of a physical ball rack (e.g. a diamond for nine-ball), with holes drilled though it, which is used to make permanent divots in the cloth of the table, one at a time for each ball in the racking pattern, by placing a ball in one of the holes in the carefully placed template and tapping it sharply from above to create the cloth indentation. The holes are spaced slightly closer than the regulation ball width of 21/2 inch (57.15 mm) apart, so that when the balls settle partially into their divots, the outer sides of these indentations create ball-on-ball pressure, pushing the balls together tightly. The purpose of the template is to do away with using a physical rack, with racking instead being performed simply by placing the balls into position, and the divots aligning them into the tightest possible formation automatically. This prevents accidental loose racks, and also thwarts the possibility of cheating by carefully manipulating the ball positions while racking. The European Pocket Billiard Federation (EPBF, Europe's WPA affiliate organization) has adopted this racking technique for its professional Euro-Tour event series.
A stroke in which the cue's tip glances or slips off the cue ball not effectively transferring the intended force. Usually the result is a bungled shot. Common causes include a lack of chalk on the cue tip, a poorly groomed cue tip and not stroking straight through the cue ball, e.g. because of steering.