Billiards Vault

Definition of Left bad

When an opponent either purposely successfully executes a defensive shot or misses their shot resulting in a bad leave for the next player.
Example: "I was left bad every time he missed his shot".

24 Random Essential Billiards Terms

Used with an amount to signify money added to a tournament prize fund in addition to the amount accumulated from entry fees (e.g. "$500 added").
This term refers to a foul in snooker golf.
The three-foul rule describes a situation in which a player is assessed a defined penalty after committing a third successive foul. The exact penalty, its prerequisites and whether it is in place at all, vary depending on the games. In nine-ball and straight pool, a player must be the told he is on two fouls in order to transgress the rule, and if violated, results in a loss of game for the former and a special point penalty of a loss of fifteen points (plus one for the foul itself) in the latter together with the ability to require the violator to rerack and rebreak. In Irish standard pool and English billiards, it is a loss of game if a player commits a third foul while shooting at the black. In snooker, three successive fouls from an unsnookered position result in forfeiting the frame. Repeat fouls from a snookered position are quite common - Dave Harold holds the record in a competitive match, missing the same shot 14 successive times.
A player who was playing very well but suddenly starts playing badly. e.g. "He was making everything on every shot, then lost his stroke and couldn't hit anything, costing him the match."
The imaginary line drawn perpendicular to the impact line between the cue ball and an object ball. The cue ball will travel along this line after impact with an object ball if it has no vertical spin on it (is sliding) at the moment of impact on a non-center-to-center collision. See also stun shot.
Successive games won without the opponent getting to the table; a five-pack would be a package of five games.
This is to execute a shot where the cue ball is controlled perfectly and stops where you want it to exactly.
The sides of a table's frame upon which the elastic cushions are mounted. May also be used interchangeably with cushion.
In the carom games, any shot where the end result is all the balls near each other; ideally, in position for the start of a nurse on the next stroke.
The ornamentation on a cue, between the wrap and the joint, is often made by inlaying exotic materials into the wood so the inlays form points. The value of a cue is often based on the number points.
Four-ball is a carom billiards game. The game is played on a pocketless table with four balls, usually one light red, one dark red, and two whites (or just two reds and two whites). Each player is assigned one of the white balls as his own cue ball. A point is scored when a shooter caroms on any two other balls. Two points are scored when the player caroms on each of the three other balls.
Making all of the required shots in a game (rack) without the opponent ever getting to the table or getting back to the table.
A shot played with stun, but not quite enough to completely stop the cue ball, allowing for a little follow. It is played so that a follow shot can be controlled more reliably, with a firmer strike than for a slow roll. It is widely considered as one of the most difficult shots in the game to master, but an excellent weapon in a player's armory once it has been.
Powdered chalk housed in a cube. This chalk is rubbed into the tip of your cue to help with grip between the tip of the cue and the cue ball. This is more important to use if you are using a medium or hard tip, as opposed to a soft tip, which already provides some good grip. As a warning when purchasing a type of chalk, there is much debate over which chalk offers the best friction, so you best do your research!
This is an imaginary player that you can attempt to run a rack against when playing a practice or training game.
Describing a ball that is safe because it is in close proximity to one or more other balls, and would need to be developed before it becomes pottable.
Same as stripes, in New Zealand. Compare yellows, high, big ones; contrast unders.
The use of the correct amount of cue ball speed in position play to achieve proper shape for a subsequent shot.
Hitting the object ball with not enough of a cut angle; hitting the object ball too full or "fat". It is a well-known maxim that overcutting is preferable to undercutting. See also professional side of the pocket.
Nine Ball is a rotation game so a player must hit the lowest numbered ball first.
The object of the game is pocket the 9-ball on any legal shot.
A predetermined number of games, usually played for a specified sum of money. Contrast race (a predetermined number of wins). Informally, sets may refer to gambling more generally, as in "I've been playing sets all day", even when the format is actually races or single games.
This is a tool that is used to shape a cue stick. It holds the cue in place while rotating it along a cutting edge. This tool can also be used to hold the cue in place while constructing or repairing other parts on the cue.
A term used to indicate balls that are frozen, or close enough that no matter from which angle they are hit from the combination will send the outer ball the same direction. "Are the 2 and 7 pointing at the corner?? Okay, I'll use that duck to get position way over there."
The angle at which a ball approaches a rail, as measured from the perpendicular to the rail.